All the examples are given using Drag and Drop™ (DnD™) as well as the GameMaker Language (GML), so you can use whichever you feel more comfortable with. so in this section we'll be giving you some examples of movement for your objects, as well as some basic control schemes for different types of games. The previous section of this Quick Start Guide gave some examples for drawing things to the screen, but just drawing things isn't much good if you can't also move them around.
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